Star Trek Online Multi Vector Assault Mode
This is using the Frackin' Universe mod, with custom ship activated. There are a few large rooms between the arborium and the farms that all still empty, any comments and suggestions welcomed! Level 2 1 point 2 years ago. Frackin universe custom ship. Frackin' Universe allows a default ship or vice versa without starting a new character. Once you've selected the Build your ship option, all ship tiles are now unprotected and can be edited with your matter manipulator at will, included hull blocks.
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The Origional Shell came from 1:1 Star Trek fleet (no interiors) Minecraft Project and with this a Combat foused version of the ship so it has a very minimal interior being only bridges a mlarge hanger bay and a transporter room but has ok Weapons this ship may not be the most effectifve but it will centanly be intresting as a ship also the ship works best as a fleet so it makes it far more efficent since it allows you to do more than command one ship at a time.
I will do more work on this ship like trying to improve the undocking and docking system for the ship.
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Multi-Vector Assault Mode was originally developed by Starfleet in the 2370s, being field-tested on the prototype ship USS Prometheus in 2374. Unfortunately, it was considered a failure for a time due to the ease in which the moving parts involved in the Multi-Vector seperation could be damaged and the concept was removed from the Advanced. While this Theurgy-class starship was inspired by the Odyssey and Bellerophone-classes in Star Trek Online, and retaining the MVAM capacity of.